thalassino (
thalassino) wrote2012-09-05 03:44 pm
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Entry tags:
application
◣ Application ◢
Please note that as of July 28th, Vatheon will start working towards end game.
August 31st is the last day for applying. We will no longer open applications after that. Thank you for your consideration.
» Please make sure that you read the rules, and check the reserves before applying. People who do not read the rules will be rejected immediately.
» You are allowed to apply for two characters per application cycle. You may also reserve two characters. We will try to review each application as soon as possible. If longer than a week has passed and you have not heard back anything about your application, please drop us a message.
» Don't lie in your application. Don't copy / paste things from wiki. Keep what you post in your application strictly you. Sure, it's hard to add your own flair to writing history or a personality, but try to keep from summarizing too much. Show us your shine! Plagiarizing another player's application is ground for an immediate rejection.
» If someone has a reserve for a character, and you want to apply for them, you have the choice of either A) challenging the application with one of your own or B) waiting until the reserve expires and then applying/reserving as the character. If you challenge the original reserver, your application will not be reviewed until the original reserver has submitted theirs.
» Currently, the character limit is five characters. Any more is up to the mods, and must be discussed ahead of time with them. You may only apply for two characters from the same canon.
» Keep spamming to a minimum on the applications. Wait until that person is accepted into the game before holding out a conversation on a thread. Comment spamming here makes things cluttered, and a mod may accidentally miss something important. ( But feel free to comment-spam the Reserve page, if you'd like. )
» Please don't skip over any section of the application below.
» Please finish your application before posting. We reserve the right to decline any applications that are still unfinished when we process them.
» When reviewing applications, we take opinions of our members into consideration. If you would like to make a comment about an app that is being decided upon, do not hesitate. Here is where you can leave a comment with what you thought of another app. All comments will be screened for privacy, and the option to be anon will be left on. Do note, player opinions do not decide if an application is accepted or not, but will be taken into consideration.☆ Player - - -
( Player Name ) : A nickname will work. Whatever you would like to be listed as.
( Personal DW ) : Not your character's journal. Your own, just in case one of the mods ever needs to contact you that way.
( Age ) : No players under the age of 15, please!
( Timezone ) : Just for reference sake!
( Other Characters ) : At Vatheon, that is. Please list in the following format.
Character ( Character's Journal ) | Series☆ Character - - -
( Character's Name ) :
( Character's Age ) : There is no set age limit for the characters, and in fact, this is very flexible. So long as your character is mature enough to take care of him or herself and is mature enough for the game, they can be apped! As a basic guideline, think the maturity of someone around the age of 13 or so.
( Series ) :
( Canon Point ) : What part of the story of the series is your character coming in after? Did he or she just die? Did something traumatic just happen? Is it near the end, the beginning, or the middle? Tell us!
( Playability ) : If you are apping your second person for a particular canon, please give us a quick reasoning on why the characters would not be extensively interacting/how you are planning to avoid any playercest issues. If you are not apping from a canon you already play in, please disregard this section.
( History ) : You may provide us with a link to a wiki-page, or something else that will sufficiently give the Community and the mods background on your canon. If you wish to write out the history yourself, you still may do such.
( Personality ) : Probably the most important part of the application! Tell us what your character is like. We're looking for a well-developed analysis of the character. Perhaps between three to five paragraphs, roughly. Feel free to do more or less, however, if you think that better suits you. Most applications will be closer to the three than the five, and that's completely okay!
Just make sure to hit on crucial aspects of that character. What does he or she like? What does he or she hate? What are his or her motives? What parts of your character's past influenced how they are? Does your character act differently in front of different groups of people? Think of these questions as you write. Feel free to go off the page and focus on other questions. The above questions were just to get you thinking.
( Strengths/Weaknesses ) : So tell us! What can your character do well? What is your character weak against? Any cool spells? Good at picking locks? Anything you can think of, put it here.
( Other Important Facts ) : Have something else important to mention about your character that doesn't really fit in anywhere else? Be sure to include it here!
( Sample ) : This can be in first person or third person. There's no limit to your sample post. Just be sure to include your character's voice. Don't just write your character walking around! Be sure to include thoughts, quirks, and anything else that shows us you know your character. How would he or she react to the mark? How would he or she react to waking up some place new? Is he or she still brooding over something? The sample does not have to be set in Vatheon. You may also link to other roleplay threads; just be sure to give us something that shows how you plan to play them and clearly shows their voice! Or feel free to do a few of the above. Whatever you think will best show your characterization.
Please note! If you are linking samples, please make sure that at least one sample is from within the last three months. You are still free to link other samples that are older in addition, if you feel these would help show your ability to play the character, but at least one sample needs to be recent. Thank you.
If you are unable to think of a good starting point for a sample, we collected some prompts of situations that are pretty likely to happen within Vatheon to start you off. You are very welcome to deviate from these prompts or come up with something completely new. This is just something to hopefully help you get started:☆ A new curse has settled upon the city of Vatheon: Suddenly you character realizes they are unable to lie for the duration of a week. How do they react?
☆ What is this? Is that rain? How nice-- wait a minute, is it raining rubber duckies? Seriously?
☆ Suddenly, by the force of Vatheon, an over zealous npc, or even your character's friends playing a joke, your character suddenly finds themselves wearing clothes they otherwise would never wear. What do?
☆ The city of Vatheon is under attack (again). Giant sea-creatures are wrecking the city (again). Time to prepare for battle.
☆ A new plot development has happened and your character has decided to get some more information from one of the NPCs. How do they proceed?
( Questions? Comments? Concerns? ) : Tell us here!
GETTING STARTED: premise ☆ rules ☆ taken ☆ reserves ☆ applications
GAME INFO: faq ☆ the city ☆ the island ☆ nostalgia nook ☆ welcome brochure ☆ information database
OOC INFO: mod contact ☆ player contact ☆ dropping ☆ hiatus ☆ residency
INDEX
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Waver Velvet | Fate/Zero
☆ Player - - -
( Player Name ) : Moo
( Personal DW ) :
( Age ) : 27!
( Timezone ) : EST
( Other Characters ) : I don't have any, isn't that terrible?
☆ Character - - -
( Character's Name ) : Lord Waver Velvet El-Melloi II
( Character's Age ) : 29
( Series ) : Fate/Zero, Fate/Stay Night
( Canon Point ) : Following the events of Fate/Stay Night
( Playability ) : N/A
( History ) :
You can find Waver's personal history here! He never physically appears in the sequel - Fate/Stay Night - himself, but his role in the story following the events of Fate/Zero are expanded on in several official materials. I'll pick up where the wiki more or less leaves off.
Following the Fourth Holy Grail War, Waver travels Europe to figure out his own lot in life and gain some worldly experience. It's only after his eventual return to London that his life resumes its path on the road to "Man, This Sucks."
With Lord Kayneth Archibald El-Melloi and his fiancée killed in the war, the Archibald family has no heir and is left in shambles while the rest of the magi community not-so-politely points and laughs. Feeling a heavy sense of guilt over his former Professor's death despite the years of torment he'd suffered under Kayneth's tutelage, Waver works tirelessly to find a suitable heir and restore the family's name-- which he manages to do after some time. However, the heir apparent is only a little girl, and no self-respecting magus wants to admit that the head of their house hasn't even hit puberty. Especially not with a perfectly good scapegoat who has no idea what he's getting into and no family to claim him sitting right in front of them.
Waver's compassion is what ultimately damns him; bitter over the loss of Kayneth, the Archibald house blames him for the prodigy's death and claim him as Kayneth's unofficial apprentice, binding him to their service for life. He is given the title of El-Melloi as both recognition for his assistance to the family and the final measure that makes him one of their own. With it, he is given his predecessor's position as a professor within Clocktower. It is here that he spends the next ten years, being used as a political toy and spending his days teaching. He uses his lofty position and influence to help those who come to Clocktower from less fortunate places in life, as he once did, and Waver's talents as an instructor prove to be second to none. His students always come out being the best of the best, giving him a reputation as a talent production, with a loyal following that could change the very foundation of the institution if he led them to.
The irony is that by the time he has such influence to make the changes he so desperately wanted possible, he's too jaded by politics and abuse to want to bother.
It is by the designs of one Rin Tohsaka that Waver somehow becomes her custodian following the fifth Holy Grail War, a full ten years after he'd fought in the fourth. Waver becomes legally responsible for the girl, although he insists he won't give her any instruction in magecraft personally. Which is probably just as well, considering what a problem child she turns out to be; after destroying a student dormitory, getting banned from certain classes, and messing with the fabric of reality, Waver is forced to send his problem student back to Japan at least once during her schooling to clean her own messes.
Yes, Waver Velvet survives one of the deadliest and cruellest thermauturgical wars only to eventually end up in the position of "World's unluckiest babysitter."
( Personality ) :
Waver is most unusual for a magus, in that he lacks all of the traits that magi consider desirable and the rest of the world considers sociopathic. He does not come from a typical background; where most magi are born into influential families with several generations passing down their secrets and earning power through selective breeding, Waver is a lowly third-generation magus from a poor family line and no claims to fame to speak of. His parents were magi of little ability, and they were murdered when he was quite young, leaving Waver in the care of his bitter and neglectful grandmother. She was the start of the Velvet line, learning her magecraft as a mistress to powerful men in magus society by weaselling secrets out of them under the innocent guise of pillow talk. And she wasted no time in disowning Waver the moment he was old enough to attend Clocktower.
And so the young man who hoped to become a respectable magus one day had good, but unremarkable magical ability, above-average intelligence because his best and only friends were books, an undesirable interest in technology and the modern world, an unfortunate amount of morals, and the distinctly embarrassing distinction of being the grandson of a whore. He naively thought life was finally getting better. They naively thought if they cockblocked him enough, he would go away.
But Waver Velvet is nothing if not stubborn to the point of being an ass. It's a trait he has in common with toys intended for toddlers; he never breaks, no matter how many times he's slammed against the wall, table, or floor, or thrown down the stairs, or whacked in the face with a dick (<- actually happened.) He's also impossibly, irritatingly clever, as being left to his own devices while learning meant his entire development was outside the box, and he applies information in ways other magi would never even consider. Despite attending a school rife with sexism, racism, classism, and many other isms, wherein he was bullied by peers and staff alike and never actually taught much of anything, Waver was the top of his class academically. He had achieved the most annoying position in all of magus anything; he is the Hermione.
It's a trait Waver still carries with him into adulthood, although he's somehow honed it into a master-level skill that he abuses liberally. There are some who firmly believe Waver spends a quarter of his work day teaching, a tenth grading papers, and the rest is set aside specifically for annoying his fellow staff members. He weilds his pesky personal ethics and unorthidox methods like weapons that cannot land fatal wounds but can sting like thousands of annoying paper cuts, having just enough influence with his inherited title to make a nuisance of himself politically.
Another distinct trait that followed him into adulthood is his "Type-A Tsundere Manner." A childhood of neglect, abuse, and bullying turned Waver into a sarcastic, irritable, short-tempered snot. During the Fourth War, he was quick to whine, throw tantrums, declare his hate for anyone or anything, and be generally difficult to deal with. However, underneath all of that was a boy who just wanted to be accepted and acknowledged and was as starved for affection as a puppy. He is a compassionate and sweet person, honestly unable to turn a blind eye when others are hurting or in need. He has a whimsical sense of humour and is more of a shy dork who gets flustered easily than anything. Because Waver was not used to positive treatment, he didn't know how to handle the rare moments it was offered to him, choosing instead to believe he was being made fun of or used. The bratty personality was a defence mechanism designed to keep others out and minimize the amount of emotional hurt he would go through. Unfortunately for him, it only really seemed to attract the attention of girls for some silly reason.
Rider's influence on Waver's life, and being the first person to show affection for the boy, definitely left its mark. He had given Waver the resolve to push forward and not let others hold him back, given him the encouragement he needed to respect himself even if no one else would, and gave him invaluable, real confidence. While certainly not singing through the streets and making friends, the experience improved Waver's ability to connect with the world around him.
However, despite the good that Rider had done for the boy, a return to magus society and the consequences of being shoehorned into a role he was never properly prepared for jaded him. At some point, the Waver Velvet who wanted change so badly threw his hands up and decided it was wasn't worth it. He fights all the little battles instead, annoying the higher-ups where he can without drawing a large amount of attention to himself. The bratty outer shell has matured into Mean Brit territory instead; Waver is still sarcastic and short-tempered, but he's no longer prone to childish tantrums. This isn't to say that he's a terror toward his students as his own predecessor was to him; while Waver is stern and irritable, he's also one of the fairest professors in Clocktower. His wit, compassion, and willingness to go the extra mile so that every student becomes the best that they can be make him one of the most respected and well-liked professors in the Association's entire history. His students, low and high-born alike, would walk through fire for him. He gives each and every one all of the care and attention he never received, and as a result, not a single one of his students has graduated at a rank less than Grand; the highest achievement a graduating magus can receive. While Waver likes to pretend he only gives a damn about his own advancement, the respect and affection his students have for him tell a very different story.
That isn't to say that Waver is any less a dork, though. He takes his role as Rider's last retainer quite seriously, going so far as to wear his King's colors on a regular basis. He's also picked up quite the video game habit, and is still prone to hilarious outbursts and flailing when flustered or faced with other people's irritating affections. And if being ranked #1 Professor the female students would love to sleep with is any indication, he's still incredibly popular with the ladies for some silly reason. Truly a mystery!
( Strengths/Weaknesses ) :
One of Waver's greatest strengths is his clever mind. He's very knowledgeable, and he applies what he knows in ways that other people would not often consider, often performing complicated tasks in a very simple manner as a result. He makes an excellent teacher because of his nurturing nature and ability to help others grow to the best of their potential, as well as an excellent strategist. It helps that he has a knack for retaining knowledge and a really good memory; once Waver has read a book once, he doesn't need to read it again to remember what was written in it.
As a magus, Waver's talents are average; neither so good that they gain special recognition, nor so bad that anyone can say he sucks. There are a wide array of spells that can be performed in Nasuverse for all kinds of purposes, though Waver is much better with some than others. His elemental affinities are water and air, and his other strong suits involve working with spirits (summoning, divination, that sort of thing), and alchemy. He can also enhance or de-hance the five senses in himself or others and is passably decent at manipulating the minds of others-- he was able to make an old couple believe he was their grandson for over a week.
As far as weaknesses go, Waver's crippling insecurity makes him his own best cockblock. He has a difficult time connecting with other people emotionally, and because of that, he is downright socially awkward when he can't hide behind his grumpy professor persona. He's also painfully aware that he's not a better than average magus, and he will sometimes go to stupid lengths for the sake of improving himself-- a path that has more thorns for him than it would most other magi, because he's not willing to let go of his morality and sense of justice. His stubbornness is such a defining trait that it easily becomes a flaw in his character, because he simply will not give up once he puts his mind to something unless it's well and thoroughly beaten out of him.
Waver's most obvious weakness, the one that doesn't boil down to "mental issues", is his physical frailty. Though he's gotten better about it over the years, he doesn't take care of himself very well, as as a result is clumsy, prone to injury, and falls ill frequently.
( Other Important Facts ) :
Along with his title, Waver inherited Kayneth's Mystic Code, Volumen Hydragyrum. It is 10L of liquid mercury that can change shape easily, can become hard enough to withstand a hotel exploding all around it, and can become sharp enough to cut through titanium or diamond without hassle. It is able to detect prey in hunt mode and will automatically go into defense mode if its master is in danger. Waver has modified it to be semi-sentient; no more so than a pet, but enough to occasionally bug out of control and pretend it's a killer robot from the future. Most of the time, it does chores.
( Sample ) :
"This is absolutely stupid."
It wasn't the first time Waver had said so in the past five minutes, and it was likely not the last, either. From behind him, Volumen Hydragyrum nodded. Waver didn't see it, or hear it, but he knew it. Knowing things about what gets done literally behind your back is a talent he'd somehow picked up after becoming a professor. He found it about as irritating as every other aspect of being a professor. Which is to say, immensely.
But that was an irritation to ponder over another time. Currently, he had another irritation in front of him-- several, in fact. Brochures, all lined up neatly on the table with a cup of coffee and as-of-yet unopened pack of cigars (he was saving that for when he really needed it.) They all said more or less the same thing, and that thing was 'yes, hello, waking up in the middle of the ocean is absolutely normal, nothing to worry about here. Do feel free to tidy up someone else's derelict home and make it your own for the duration of your holiday, and please enjoy the stay.'
Clearly, Zelretch was at fault for this, and Waver was going to find some way to repay the irritation tenfold when --or, dare he think, if-- he ever made it back where he belonged. Twenty thousand something or other leagues under the sea was a horrid story, and he wanted no part in it, and he was already so bored out of his skull that he would have very much liked to scream just then. He resisted the urge, barely.
"This is absolutely stupid!", Waver said yet again, messing up his brochure pile with a sweep of his arm just to make a point. Feeling marginally better, he glared daggers at the cheerful, helpful, miserable little scraps of paper who'd never done a thing to personally wrong him and pulled out the one consolation prize thus far. The communicator looked almost like a child's toy, but Waver didn't mind so much. He could forgive it for having a version of Tetris that wasn't complete rubbish.
( Questions? Comments? Concerns? ) : I was unsure whether to list Fate/Zero or Fate/Stay Night as Waver's canon, considering his canon point, so I listed both.
ACCEPTED
☆ Accepted! - - -
Congratulations! Your application has been accepted into Vatheon.Now that you're in the game, please follow the next few house-keeping steps.
If you have any further questions or comments, please head over to the FAQ.
Congratulations again, and we hope you enjoy the swim!
Clearly we will just have to list it as Fate/Stay Zero. :|
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